Learning Objectives

What-If Games simulations train learners on,

Planning

  • Raw Material
  • Production
  • Service requirements
  • Inventories
  • Outsourcing
  • Forecasting
  • Channels of sales

Strategic Decisions

  • Cost leadership
  • Differentiation
  • Production
  • Pricing
  • Marketing and Brand Building
  • New products & Diversification
  • Product Features

Analyses and control

  • Financial Statements
  • Market Shares
  • Competitive Position
  • Costs
  • Quality
  • Competition

Countering tactical issues

  • Product Lifecycle related
  • Competitors’ Actions
  • Unforeseen Events
  • Product Discounts and Promotions

The primary learning objectives of What-if games are,

  • to build competence in analysis of data in business settings,
  • to apply the knowledge of business fundamentals,
  • to experiment with different actions to see possible outcomes of their decisions,
  • to strategize and make decisions to manage business successfully and profitably

What-if games simulate scenarios that are challenging, yet enjoyable and encourage learners to

  • make business decisions based on available information and resources
  • apply the basic econometric principles and optimize on resources
  • contribute as a member of the team to achieve a common goal
  • play to a strategy and make course corrections based on feedback (results of past decisions, competitor action, changes in macroeconomic parameters, and unforeseen conditions).
  • perceive and learn to appreciate how different business activities fall in place

The above role-plays ensure critical learning outcomes like

  • analyzing business data,
  • applying knowledge of fundamental concepts of economics, operations management, marketing management, finance management, etc.
  • working out strategies,
  • planning different aspects of business management,
  • making decisions in competitive environments